Witte
Newbie
Posts: 3
Joined: 2007 Feb
Reputation: 0
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I dont get this rant at all. It is a very good thing decay is lowered on (L) armor. Infact, I was surprised it didnt work like that from the beginning. It migh be that decay including markup remains the same, or is even more then UL armor. But markup stays ingame. Meaning either crafters or hunter get that markup, not MA. Besides, low level (L) armor will likely still be cheaper to use including markup then its UL counterparts. Highend (L) armor was never inteded to be cheaper to use then UL armor. If it ever will be, it means that all the UL uber armor becomes next to worthless.
Just compare it to the (L) weapons. Would anyone use those if they were exactly as good as UL ones? Nope, so they had to be made more efficient. Just like what they did when introducing (L) faps, and just like what happned with the armors now. Both faps and (L) weapons are more efficient to use even including markup.
PS, I base this on the assumption that (L) armor indeed decays less now. This needs to be tested first.
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| 2007-12-12 01:23 PM |
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Witte
Newbie
Posts: 3
Joined: 2007 Feb
Reputation: 0
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Quote:MA will restrict drop-rate/crafting in some meaningful and central way and prices will increase far beyond tt value and this entire thing breaks down. People will go back to UL armor again because it's more convenient.
When you can get a (L) jaguar with overall decay which is 30% higher, but you dont need to invest a single dollar, I think it will be a very popular armor. Besides that, imagine looting a 100 PED (L) jaguar part you can sell for 150%. Thats 50 PED in the pocket, money that else would have gone to MA mostly.
I agree that diehard hunters will likely take the UL armors, but for people that dont hunt that often, the whole (L) series is an exelent solution. There have been many people complaining that you cannot play this game without thousands of dollars investment. (L) armor is part of the solution to this problem. Making them decay less then UL, also makes the armors interesting to the eco type hunters.
I see totally no negative side to this change. Maybe it will not be groundshaking, but it wont harm anyone, and it didnt cost any development time (just some balancing), so I dont understand why you reply so angry to it  .
I still have to see that it is actually true, that these armors decay less now. AFAIK durability didnt have any meaning in the past.
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| 2007-12-12 08:54 PM |
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Kaiser
Unskilled
Posts: 159
Joined: 2006 Dec
Reputation: 0
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I did something dumb and sold my ghost feet. Then two days later the freakin VU happened and now I need them back.
![[Image: sig_159.gif]](http://www.peauction.com/forum/files/sig_159.gif)
"And on the 8th day God created Kaiser Kaiser Soze and saw that he was good....NO in fact delicious!!"
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| 2007-12-13 02:03 AM |
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Witte
Newbie
Posts: 3
Joined: 2007 Feb
Reputation: 0
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Travis Apple Wrote:I suppose you're right. It's all meaningless really when you think about it. I personally believe the "personal loot pool" idea where your ammo and decay(with markup) go in and your loot comes out(with markup) minus a fee for MA to develop new features like L armor and pet taming and the new graphics updates that forced people in my soc to quit and meaningless foot-armor...
I've become a tad bitter with MA of late and I'm sorry to take it out on you guys. 
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I sat back in my chair just now for a full 5 min and thought why I was ranting and so angry with my initial post. I think I'm so angry because I have to find feet for all my existing armor and another armor change flipped a switch in my head. I'm looking at about 600USD for this and I ask WHY. What value am I getting for that 600 bucks that MA is almost forcing us to spend?
Sorry Witte, but THANK YOU for sticking to your guns on this. I'll be taking a long hard look at if I will ever buy angel feet for myself.
T
I understand your bitterness, Im not too happy with some changes either. But I always treat EU as a game so it dont get too upset about it  . To cheer you up: Angel armor is found to decay more then 50% LESS then in the previous VU at a 90HP hit. Previous VU it was ~26PEC and now it is ~12PEC. It is also confirmed that (L) armor decay about 15% less then UL armor (at 15 HP), and the difference seems to get bigger at higher damage.
Overall, armor decay seems to be reduced quite significantly. Under 14 HP it is slightly more then it used to be, but above 14 the difference gets big fast.
A picture i posted on EF:
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| 2007-12-14 08:46 AM |
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Will Henceforth
Newbie
Posts: 6
Joined: 2007 Mar
Reputation: 0
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I always thought that people discovered that the durability had nothing to do with the decay anymore and its the total protection what count for the decay. So with this statement from MA that durability does affect decay, all that is just made up.
And then nemesis is better in decay than ghost (not only due to total protection but also due to durability)
Will henceforth be known as Will Convict Henceforth
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| 2008-01-17 06:35 PM |
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