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Posted by: NewsClipper - 2016-06-23 06:39 AM - No Replies





  • Added a new Gold Challenge Achievement: “Golden Eye”

  • The following missions will be available when Eomon Migration begins:

    • New Silver Challenge missions for Eomon and Longtooth

    • New Eomon Blood Sample turn-in mission at the RDI Xenobiologist in Minopolis



  • Changed “Improved Vigilante” Armor Set name to “Augmented Vigilante”

  • Warning messages for Fort Dynamic Events will now be globally visible on Calypso, not just in the nearby area


Fixed Issues

  • Fixed an issue where players who had previously completed Atrox Silver Challenge mission could not start the Atrox Gold Challenge mission

  • Moved Medusa’s Head apartment Estate Terminals down by the televator

  • The Isis weapons (Such as the “Isis LBP 1 (L)” and “Isis LBC 1 (L)”) are now correctly set as BLP weapons

  • Outback Land Areas on Amethera are now displaying the correct names in the map interface

  • The following Imperial Guardian upgrade missions from Liaison Atwell are now functioning:

    • ​ Adjusted Marber Bravo Type Plasma Annihilator 

    • Adjusted Katsuichi Determination

    • Adjusted Boar

    • Modified Vigilante

Posted on Wed, 22 Jun 2016 07:04:32 GMT at

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  Eomon Pheromones Levels Rising!
Posted by: NewsClipper - 2016-06-22 04:33 AM - No Replies

Sensors placed around Calypso by CDF scouts detect rising Eomon Pheromone levels, indicating the Eomon Migration is only 10-12 days away!  

The annual Eomon Migration period spans the summer and offers a rare opportunity to hunt prized herds of Longtooth and Eomon creatures. Watch for ‘red’ level readings on the Live Pheromone Tracker:  Once this level is reached, sightings of herds of Longtooth and Eomon migrating over Eudoria will shortly follow!

Colonists can also follow the continuation of the exciting Eomon Story:

Posted on Tue, 21 Jun 2016 09:15:35 GMT at

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  Genius or Insanity?
Posted by: NewsClipper - 2016-06-20 05:37 PM - No Replies

Why should they be happy while I suffer?

They should feel what I feel.


With my power I can cause exquisite pain. Severed limbs. Seared flesh. Snapped bone....

Damn, how I HATE them!

At this very moment my abominations make war on them. A glorious Lesson in Pain. In honour of The Two-Hundred.

Genius and madness. God and god-like powers.  A thin line. Thin indeed....

..Thin lines intersecting, trailing blood in front of my eyes…

...Not again! The Hunger!

Burning and clawing at my insides. A demon trying to tear its way out. A wild thing.

I am the wild thing. They made me one.

The suffering. No don’t think about it, don’t…

...Wires and sharp needles and stitches, dried blood sick liquid stomach kidney bowls and weak-stumbling hauling your intravenous drip till they spike you and you’re high then you’re crying and wiping your eyes and blood comes away and you’re weeping it, weeping blood.

I'll make them all weep blood.

It only takes a little pressure.

And I know just where to push…


Posted on Mon, 20 Jun 2016 11:50:00 GMT at

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  Breaking Point
Posted by: NewsClipper - 2016-06-16 08:06 PM - No Replies

Unit 6 stood to attention in the hot sun, sweat running into their eyes.

They’d been called out at noon, in the searing heat of the desert.

Sergeant Dalton was inspecting the line, staring them down. Mercilessly scrutinising equipment, bearing and adherence to dress code. She’d shouted at them with such force that the faces of her soldiers were covered in spit.  

A 'special guest' was coming. That’s all she’d told them.

But I’ll be damned if my unit embarasses me in front of him!  

Suddenly a Sleipnir roared over the dunes and onto the plain, its thrusters blasting up clouds of sand as it landed. A few decorated CDF bodyguards jumped out in quick succession. An impressive escort.

Right on cue, out stepped Major Ushakov. The grizzled old warrior looked sternly about himself. As always, Dalton thought he seemed quite self-important.

The man was ‘a higher up’, and he knew it.

Ushakov stamped his way to where the unit stood to attention.

“Welcome to Unit 6, sir!” said Dalton.

The unit smartly saluted the major. Dalton felt a quick stab of pride. Good soldiers, all of them. Even though they’ve been through all kinds of—

“It’s been a long journey Dalton, let’s get this over with!” snapped Ushakov.

“Right you are, sir. Please follow me!”

You rude bastard…

Dalton led him to her small office at the back of the compound. She noticed how Ushakov stared at the modest furnishings in distaste. Probably not used to front-line conditions anymore. Gone soft!

“Out with it then, Dalton! Why did you call me out here? I’m a busy man!”

Dalton bit back a terse reply. This grumpy bear of a man was beginning to irritate her!

“We’re having serious problems with robot incursions at Forts Pandora and Medusa. They’re encamped at coords [68254, 84011] and [84289, 86129] close to the fort perimeters.

The harder we press them, the harder they attack the base! We need more troops deployed in this area. We’re at breaking point!

And when they send in Shock Units, it seems to get worse...”

Dalton glanced warily at Ushakov. He just sat there, scratching his stubble. Mulling it over.

After what seemed like a full minute he finally spoke.

“Alright Dalton. You’ve convinced me. I’ll send a message out to the colonists. Hopefully they’ll fill the ranks.”

Posted on Thu, 16 Jun 2016 13:02:52 GMT at

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Posted by: NewsClipper - 2016-06-14 10:42 AM - No Replies






  • CDF reports Trooper units  patrolling southwest of Fort Medusa, as well as Legionnaire units northwest of Fort Pandora. Vanguard units have disappeared from several locations.

  • The Citizen Plots near Fort Ithaca have received environmental updates. More developments will be arriving soon.

  • Added Caudatergus Iron Challenge mission chain (10 stages)

  • Added Gold Challenge missions for Argonaut and Atrox.

  • Added a new Silver Challenge Achievement: Silver Bullet.



  • The APCs at Atlas Haven have been removed.

  • The “Trophy Hunt” and “Once More Into The Wild” missions no longer loot physical trophies. Instead, temporary mission objects are given that are turned in to the NPC.

  • The Big Game Hunt now awards “Bukin’s Spare Rifle” in place of “Bukin’s Blade”, avatars who have already completed the quest can visit the mission NPC and receive the new reward.

  • The NPC Imperial Guardian Valerius now wears the same armor as other Imperial Guardians.

  • The “Washed Up” mission has been disabled; those who have already started the mission may still complete it.

  • The “Cherry Picking” mission now hides objectives that the avatar has already visited.

  • A waypoint has been added for the "George the vaccine guy" mission.

  • The Berycled texture and animations have received an update.

  • Fort Medusa defenses have been downgraded to level 2 due to weaker robot opposition in the region.



  • Improved NPC responsiveness at Camp Icarus and Half Moon Bay.

  • Various collision issues have been corrected in Mobile Service Centers.

  • Oculus in the NW Corinth cave no longer spawn inside walls.

  • The “Teleporter Information” mission now gives the "'Porter" achievement upon completion.

  • The “Tax Free” achievement is now given by the Port Atlantis and Cape Corinth Officials.

  • Fixed an issue causing avatars to spawn on the dropship when exiting the newbie beacon instance.

  • Improvements to dialogue and text for several Iron Challenge missions.


Known Issues

  • Several new upgrade missions are referenced by Liaison Atwell: Modified Vigilante, Adjusted Boar, Adjusted Katsuichi Determination and Adjusted Marber Bravo-Type Annihilator, but are not yet functional. These upgrade missions will be activated after the patch scheduled for June 21, however many of the items required for the new upgrade missions can already be collected from defeating robot forces, as in previous upgrade missions.

  • Outback Land Areas on Amethera are displaying incorrect names in the map interface. This issue will be fixed in the upcoming patch scheduled for early next week.

Posted on Tue, 14 Jun 2016 07:34:40 GMT at

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  Audited Calypso Land Deeds Revenue 2015
Posted by: NewsClipper - 2016-06-03 07:40 PM - No Replies

The audited Calypso Land Deed revenue for 2015 can be found in the attached image and on


Posted on Fri, 03 Jun 2016 11:47:59 GMT at

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  Extended Patch Downtime
Posted by: NewsClipper - 2016-05-17 09:44 AM - No Replies

Today's patch was announced with a downtime of one hour. We now expect the servers to come online one hour later at around 10.00 UTC with a total downtime of around 2 hours.

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  Bugs on the Run!
Posted by: NewsClipper - 2016-05-10 04:21 PM - No Replies

After a long assault the Marcimex are finally on the retreat. They clearly messed with the wrong species!

Experts claim that soon all Marcimex will have returned to their lair beneath Cyclops Volcano.

So if you want a piece of the action you better lock and load!

Posted on Tue, 10 May 2016 13:56:41 GMT at

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  Known issue regarding the Divine Intervention mission
Posted by: NewsClipper - 2016-05-01 04:37 AM - No Replies

There is currently a known issue with the Divine Intervention mission permitting some participants from continuing if they have choosen the coin reward instead of chip at stage VI.

This issue will be resolved in the coming update on the 10th ...

Posted on Fri, 29 Apr 2016 08:46:05 GMT at

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  Killer Bugs From Below!
Posted by: NewsClipper - 2016-05-01 04:37 AM - No Replies

Hordes of deadly Marcimex have left their catacombs to devour everything in sight!

The subterranean terrors have never been seen above ground, yet this very afternoon they swarmed over the surface of Cylops Volcano! Sightings have even been reported from as far out as Jurra Plateau and around Twin Peaks!

Experts claim there’s a strong chance they’ll attack populated areas in order to feed - on US!  

It’s about time we taught these overgrown beetles who’s higher up the Food Chain!

Posted on Fri, 29 Apr 2016 11:51:27 GMT at

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