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2016-05-19 06:08 PM
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  Extended Patch Downtime
Posted by: NewsClipper - 2016-05-17 09:44 AM - No Replies

Today's patch was announced with a downtime of one hour. We now expect the servers to come online one hour later at around 10.00 UTC with a total downtime of around 2 hours.

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  Bugs on the Run!
Posted by: NewsClipper - 2016-05-10 04:21 PM - No Replies




After a long assault the Marcimex are finally on the retreat. They clearly messed with the wrong species!


Experts claim that soon all Marcimex will have returned to their lair beneath Cyclops Volcano.


So if you want a piece of the action you better lock and load!


Posted on Tue, 10 May 2016 13:56:41 GMT at http://www.planetcalypso.com/news/pages/.../index.xml

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  Killer Bugs From Below!
Posted by: NewsClipper - 2016-05-01 04:37 AM - No Replies




Hordes of deadly Marcimex have left their catacombs to devour everything in sight!


The subterranean terrors have never been seen above ground, yet this very afternoon they swarmed over the surface of Cylops Volcano! Sightings have even been reported from as far out as Jurra Plateau and around Twin Peaks!


Experts claim there’s a strong chance they’ll attack populated areas in order to feed - on US!  



It’s about time we taught these overgrown beetles who’s higher up the Food Chain!


Posted on Fri, 29 Apr 2016 11:51:27 GMT at http://www.planetcalypso.com/news/pages/.../index.xml

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  Known issue regarding the Divine Intervention mission
Posted by: NewsClipper - 2016-05-01 04:37 AM - No Replies

There is currently a known issue with the Divine Intervention mission permitting some participants from continuing if they have choosen the coin reward instead of chip at stage VI.

This issue will be resolved in the coming update on the 10th ...


Posted on Fri, 29 Apr 2016 08:46:05 GMT at http://account.entropiauniverse.com/supp.../index.xml

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  A Bug's-Eye View
Posted by: NewsClipper - 2016-04-27 12:43 PM - No Replies




Keep Digging! Dig dig dig! Nothing here. Nothing! Rock too hard. Can’t break rock no can’t too hard can’t do it can’t she’ll be angry!


Too late Queen sees weakness. Get low. Lower show submission eat dirt. Yach yuck tastes bad.  Show submission. Fine now. Passed on. Hate her. HATE her! Wish she was dead!


No don’t think it! Just hive brain hive brain hive brain. Hive brain is safe. Hive brain is best. Bend to hive brain. Break to hive brain. Submit, get low. I am nothing. NOTHING. Only scrap slithering wormish. Just nothing only hive. Empty Be Empty. Calm calm be calm...


I serve only serve and obey.


It is passed. Passed! Yes!


I am happy. Happy now!


Wonderful! Dig! Yes dig is good! Keep Digging. SO happy now! Dig to serve. Dig be happy. Dig!


[...]


Battle? What Battle? Why battle not dig? Dig is good, yes? Battle is risk. Is light is pain is Soft-Shells is blind is...NO NO NO PLEASE! WILL DO IT I BEND I BREAK I SERVE NO QUESTIONS! I SERVE PLEASE NO MORE!


My Queen I beg you. My shell broken, bloodied by your Holy Bite please I am nothing. Shattered claw crushed in Sweet Affliction please I am nothing. Graced by your touch. My Queen please no more please PLEASE I do anything!


I die?


Yes, oh yes! Die for Queen!


For Queen.


Was weak. PATHETIC weak weak weak! But I will prove. PROVE!


Will fight. Will rip them tear them hate them HATE them! But not alone. Never alone.


All is Hive.


Hive is roaring.


Hive is thrashing


Hive is swarming biting gnawing gnashing


Hive is crawling up! To Soft-Shells! To battle!


We are HIVE!


And Hive will FEED!


Posted on Wed, 27 Apr 2016 09:57:03 GMT at http://www.planetcalypso.com/news/pages/.../index.xml

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  Entropia Universe Release 15.8.4 Available
Posted by: NewsClipper - 2016-04-20 02:43 PM - No Replies

Our servers are now back online, and Entropia Universe Release 15.8.4 and Planet Partner Content Releases

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  Planet Calypso Patch Notes 2016.1.3
Posted by: NewsClipper - 2016-04-07 04:35 PM - No Replies

2016-04-06


***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***



 


Fixed Issues





  • SGP 2 and SGP 3 objective markers are now working at Fort Medusa Dynamic Event.





  • Dynamic Event Fort Boss’ maturity will now be decided correctly based on how many Reclaimers were killed in the preceding SGP events.





  • Lowered the contribution points requirement in the Dynamic Event.





 


Changes





  • Added Auctioneer NPC at Fort Medusa and Fort Pandora





 


Additional Information


This is the basic Dynamic Event rundown:





  • The Event is divided in four (4) parts, SGP 1-3 and Fort





  • The Robots will attack the first SGP (Shield Generator Platform) in four (4) waves





  • Destroying the required amount of robots within a wave’s time limit will count as a success, spawn a Reclaimer Unit and shortly thereafter start the next wave





  • Failing to destroy the required amount of robots within a wave’s time limit will fail the event part and shortly thereafter start the next event part.







    • Example: failing SGP 1 Wave 2 will fail the SGP 1 Event part and shortly thereafter the SGP 2 Event part will start








  • Succeeding in an Event part (clearing all 4 waves) will provide a variety of temporary buff effects to participants who reach 100% Contribution during the event. Which buff effect one receives is based on the event




  • The end Boss, a Warlock I3-TF, has a dynamic maturity. The more Reclaimers have been killed the higher the Boss’ maturity. The Boss has five (5) maturity levels



Posted on Wed, 06 Apr 2016 07:00:18 GMT at http://www.planetcalypso.com/news/pages/.../index.xml

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  Entropia Universe Release 15.8.3 Available
Posted by: NewsClipper - 2016-04-07 04:35 PM - No Replies

Our servers are now back online, and Entropia Universe Release 15.8.3 and Planet Partner Content Releases

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  Easter Mayhem 2016 - Results
Posted by: NewsClipper - 2016-03-31 06:27 PM - No Replies

EST Heavy Infantry Commander Shaeng Shun wishes to recognize the following brave colonists for their assistance in retrieving Robot Data Storage units from the The Core.



Rank - Avatar Name - 20H Normalized Score - Reward




  • 1st - Gaina Messi91 Cristi - 19786.98 - CDF XTLC 1000 + 5000 PED Universal Ammo


  • 2nd - Perfect Dmatrix Bimbo - 17086.88 - CDF XTLC 800 + 3000 PED Universal Ammo


  • 3rd - James Jimmy Stryker - 15461.85 - CDF XTLC 600 + 2000 PED Universal Ammo


  • 4th - Cerb Hulk Beris - 14992.88 - CDF XTLC 400 + 1000 PED Universal Ammo


  • 5th - Jorgen LightStar Eriksson - 13287.64 - CDF XTLC 200 + 500 PED Universal Ammo


  • 6th - Zina Zina Razvan - 13255.72 - 4000 PED Universal Ammo


  • 7th - Richman1 Richman1 Killer - 12862.47 - 3000 PED Universal Ammo


  • 8th - mg Joda VVV VVV - 12667.61 - 2000 PED Universal Ammo


  • 9th - Jenna Star Mercury - 12518.04 - 1000 PED Universal Ammo


  • 10th - Morgaine Morg Eveningstar - 12088.18 - 500 PED Universal Ammo



EST Heavy Infantry Commander Shaeng Shun would like to extend the gratitude of the CDF to all the colonists who assisted us with this latest mission. The DSUs recovered from the Core assisted us in reaching the RX cache before the robots. However, by the time our recovery team reached the site, scans revealed that the cache had already been destroyed, possibly by a mining drill. Nevertheless, all fragments of the cache have been recovered to determine if any useful data can be salvaged.


Posted on Thu, 31 Mar 2016 13:49:45 GMT at http://www.planetcalypso.com/news/pages/.../index.xml

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  Fight With New Technology!
Posted by: NewsClipper - 2016-03-31 06:27 PM - No Replies

The image in this transmission is a live picture: at this very moment an army of robots are swarming over Fort Medusa and Fort Pandora! 


But now we have new technology that can turn the tide: a tool called Sphinx that intercepts local AI transmissions and relays live counterattack objectives to colonists on the battlefield. Simply go to Fort Medusa or Fort Pandora and Sphinx will automatically activate the uplink.


But be careful, the forces are expected to be formidable!


Colonists surpassing activity thresholds will be rewarded for their contributions to the battle: so watch your personal contribution level!  


 


Posted on Thu, 31 Mar 2016 08:12:57 GMT at http://www.planetcalypso.com/news/pages/.../index.xml

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